Senior
Full time
Negotiable
Remote
Values Value is a recruiting company with expertise in game development and is currently looking for an experienced Senior Level Designer for a new AAA project with a horror survival setting for PC/Console. Our client is a game development studio that creates games highly praised by millions of players and industry experts worldwide.
What are you working on?
- At what stage of the project(s)? Production
- Genres: Action, Adventure
- Platforms: PC, Console
For which tasks (responsibilities)?
Translate high-level design concepts into detailed level layouts, ensuring a balance of exploration, puzzle-solving, and combat encounters.
Prototype and iterate on gameplay spaces to optimize player engagement and pacing.
Designing levels from their inception and pitching phase through their scripting, polishing, bug fixing, and releasing the game.
Organizing and managing the production work related to the levels you are responsible for.
Close work with design teams on delivering the stories through gameplay in an intended way.
Work closely with environment artists to ensure that levels are visually stunning and technically optimized.
Contributing to the creation and constant improvement of pipelines and processes.
Stay up-to-date with industry trends and best practices in level design and survival horror games.
What kind of professional are we looking for?
3-5+ years of experience in level design for video games (ideally survival horror genre).
Proven track record of shipping successful titles on console/PC platforms.
Exceptional verbal and written communication skills, enabling effective collaboration with team members and the clear articulation of design concepts and intentions.
Ability to thrive in a fast-paced, deadline-driven environment.
Proficiency in Unreal Engine, including blueprints.
Excellent understanding of level design fundamentals and the role of level design in the overall player experience.
Proficiency in creating map layouts at all stages of development – from initial sketches to fully realized levels.
Understanding aesthetic and functional roles of the environment.
Ability to clearly pitch and iterate gameplay ideas.
Extensive knowledge of current survival horror titles.
Creative problem-solving skills.
Level of English – Upper Intermediate and higher.
Experience with task and bug trackers.
Why do we enjoy working here?
Stability and reliability. The company has been on the market for over 20 years and has released a number of successful projects.
Medium size company – the opportunity for real influence on the product and processes.
Highly professional team.
An agile environment with minimum bureaucracy.
Paid vacations/sick leaves.
Regular reviews/feedback and development support.
Full-time, remote work.
The selection process
Screening with Values Value Recruiter
Interview with hiring managers
Test assignment
Final interview
Offer
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